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Revision as of 06:21, 19 January 2015 by Goblin (talk | contribs)
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Imagine Team Fortress 2 - The Board Game. It would play out on a top-down map of 2Fort with miniatures to represent each of the classes, and it would be the best game ever. You could create a personalised deck of items to take into battle, and Valve could make loads of money by selling booster packs and officially sanctioned paints, just like in the PC build. That's my idea, but what do you think would be the ideal video game/board game crossover? Think about both mechanics and plasticy bit's then post your ideas below. The most inspired wins a copy of EVE. Conquests - a board game based on CCP's eternal space opera. Your contributions will be judged by Friday and I'll send the prize anywhere in the world. Good luck!50 tips to get the most from Mists of Pandaria - World of Warcraft buy wow gold This article originally appeared in issue 245 of World of Warcraft UK. 01 Getting to Pandaria is easy. If you're at Level 85 already, you'll get a letter with directions. If not, roll a new Pandaren to at least get the fl avour of it. You'll be able to do this even if you don't have the expansion pack – all races are going to be unlocked for everyone – although you won't be able to create a Monk unless you upgrade. That leaves Warrior, Hunter, Rogue, Priest, Shaman and Mage as possibilities. Sorry, no Death Knights. 02 The Pandaren starting area is the Wandering Isle – a giant turtle with mountains, currently swimming off course. Before you can do anything about that though, you've got to train. Think Wushu with bamboo – pagodas, forests, dragons, mischievous elemental gods. It's a much, much slower-paced start than Cataclysm's new races got, though there's still plenty of beating stuff up between lectures about nobility and meditation. 03 There's no getting around it. World of Warcraft's engine is old.

This page was last edited on 19 January 2015, at 06:21.

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